{{Quickfixn}} How to logoff? FileLog error: System.ObjectDisposedException
Grant Birchmeier
gbirchmeier at connamara.com
Thu Jan 9 09:48:25 PST 2014
Er, *Manuel*, not Miguel. Sorry. :)
On Thu, Jan 9, 2014 at 11:47 AM, Grant Birchmeier <gbirchmeier at connamara.com
> wrote:
> Miguel,
>
> Looks like we might have some kind of timing condition here. Every
> instance of FileLog should only be disposed once. It's apparently
> happening twice.
>
> Does it always happen on the second time you call Stop()?
>
> -Grant
>
>
> On Mon, Jan 6, 2014 at 1:05 PM, Manuel Lopez <lopez.post at gmail.com> wrote:
>
>> One thought is that perhaps I should be implementing the IDisposable
>> interface in order to do a session close and logout. (Didn't see that
>> in the sample app, which just does a logout().)
>>
>> On Mon, Jan 6, 2014 at 12:47 AM, Manuel Lopez <lopez.post at gmail.com>
>> wrote:
>> > If I'm not doing something wrong, I may have run into a bug with
>> > quickfix 1.5. Almost any version of this code eventually (usually
>> > after some delay) produces a disposed exception in filelog ("init" is
>> > an instance of SocketInitiator):
>> > if (init != null)
>> > {
>> > if (init.IsStopped == false)
>> > {
>> > init.Stop(); //this by itself gives an error
>> eventually
>> > //init.Stop(true) // and so does this.
>> > }
>> > // init.Dispose(); // this also gives the same
>> error.
>> > }
>> >
>> > Is there another way of closing down the connection (init.Stop() is in
>> > the sample app)? Thanks.
>> >
>> > The error I get is:
>> > An unhandled exception of type 'System.ObjectDisposedException'
>> > occurred in QuickFix.dll
>> > Cannot access a disposed object.
>> > Object name: 'FileLog'.
>> > at QuickFix.FileLog.DisposedCheck() in
>> >
>> c:\Archive\QuickFixN\quickfixn-v1.5.0\source\quickfixn-master\QuickFIXn\FileLog.cs:line
>> > 68
>> > at QuickFix.FileLog.OnEvent(String s) in
>> >
>> c:\Archive\QuickFixN\quickfixn-v1.5.0\source\quickfixn-master\QuickFIXn\FileLog.cs:line
>> > 112
>> > at
>> QuickFix.Transport.SocketInitiator.SocketInitiatorThreadStart(Object
>> > socketInitiatorThread) in
>> >
>> c:\Archive\QuickFixN\quickfixn-v1.5.0\source\quickfixn-master\QuickFIXn\Transport\SocketInitiator.cs:line
>> > 77
>> > at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
>> > at System.Threading.ExecutionContext.RunInternal(ExecutionContext
>> > executionContext, ContextCallback callback, Object state, Boolean
>> > preserveSyncCtx)
>> > at System.Threading.ExecutionContext.Run(ExecutionContext
>> > executionContext, ContextCallback callback, Object state, Boolean
>> > preserveSyncCtx)
>> > at System.Threading.ExecutionContext.Run(ExecutionContext
>> > executionContext, ContextCallback callback, Object state)
>> > at System.Threading.ThreadHelper.ThreadStart(Object obj)
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>>
>
>
>
> --
> Grant Birchmeier
> *Connamara Systems, LLC*
> *Made-To-Measure Trading Solutions.*
> Exactly what you need. No more. No less.
> http://connamara.com
>
--
Grant Birchmeier
*Connamara Systems, LLC*
*Made-To-Measure Trading Solutions.*
Exactly what you need. No more. No less.
http://connamara.com
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