{{Quickfixn}} engine stop/restart
Phillip Wei
pwei at bluemountaincapital.com
Wed Nov 27 07:34:22 PST 2013
The Start/Stop functions on things implementing IInitiator (of which SocketInitator implements through AbstractInitator) do what I think you want.
So after you’ve created the SocketInitiator, you call Start() to start, Stop() to stop ... and then can Start() again. You will not “destroy” (in C#, dispose) the classes, but you will close the Socket. If you don’t want the socket to close for some reason, you can re-implement the SocketInitator, though, I can’t imagine why this matters (or is a good idea).
Phil
From: quickfixn-bounces at lists.quickfixn.com [mailto:quickfixn-bounces at lists.quickfixn.com] On Behalf Of ligu
Sent: Wednesday, November 27, 2013 10:05 AM
To: quickfixn at lists.quickfixn.com
Subject: {{Quickfixn}} engine stop/restart
Hi,
is there a way to stop/restart the engine?
I mean, forcing the engine to logout, and later login again only if forcing it,
without destructing engine classes (application, socketinitiator).
Thanks,
Laszlo
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